The main project I worked on was designing a series of headset prototypes to test with users as part of the non-invasive deep brain stimulation project in partnership with a research group at Imperial College. I conducted first-hand and desktop research, then used design frameworks to create product requirements. This guided my ideation and prototyping development which involved 3D printing and ‘hacking’ existing products. The prototypes were shared in two user workshops to gain new insights. Leadership and project management skills were important as I led the design development from user insight to physical prototype.
My main contributions include:
a) Creation of 5 early-stage prototypes which participants could try on: Using the prototypes, Helix was able to bring to life themes from previous workshops and test initial ideas of potential headset device forms. Previously abstract scenarios were grounded into tangible experiences, thereby encouraging deeper discussions around a desired user experience.
b) Positive user engagement experience: The prototyping workshop enabled people living with dementia, researchers, and clinicians to be in round table discussions as part of the collaborative process of co-creation in research. This helped Helix develop a strong partnership with a group of people affected by dementia who are passionate about the research.