As a developer, I was responsible for the mass production of Adidas Football boots, transforming 2D concepts into real-life products that meet the Adidas standards for performance, quality, and cost. My biggest contribution was developing the Predator.4 boot, which will be commercialised in 2024. The development process is the second phase of the design process, and I used my materials, manufacturing, research, problem-solving skills and technical knowledge. I was in constant communication with colleagues from various sourcing locations in Asia and my responsibilities included materials, execution, manufacturing methods, sample creation, costing and testing.
Moreover, I had individual projects including research tasks to create and develop innovative concepts for high performance Football boots, where I applied many other Design Engineering skills. For example, I was given the task of redesigning laceless boots to solve lockdown and stability problems so I engineered an internal lattice structure component on Illustrator and created high-fi prototypes using a laser cutter and hot-pressing machine in the Adidas Makerslab. This will be implemented in the mass-produced boots.
Other responsibilities included leading pro-player interviews to gain feedback on our products, supplier sessions, and working with internal counterparts such as the Innovation, Testing, Quality and Athlete Services teams, as well as external stakeholders.